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Devlog #18: Struggles


This Devlog is a copy / paste of this month's free devblog on patreon which can be found Here

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Hey there, it's a bit late in the month, but it's a good time to discuss my current progress alongside a few things!

Tales of Unity:

While working on Project: Jericho, I took some time to "mentally" write 0.12.

The patreon poll posted earlier this month led to Himia getting a scene for the update, alongside well a tie between Trixxie and Mine.

Mine & Ophelia are planned to appear in the update, so I'll prioritize her, if a 3rd animation has to happen, It'll be for Trixxie!

This update will dive into Himia's backstory, you will also discover a major story point and twist about Azure early in the story.

The update's plan is pretty much done, and as I mentioned countless time, will be a bit more slice of life-ish, beyond these plot twist, you'll mostly spend time with characters to bond again.

I plan on releasing 0.12's first beta in early December.

Project: Jericho:

[Patreons at a certain tier TBD will be able to fill these once 0.1 releases]

I may have overshot when planning the update for early October.

I didn't plan three things.

1 : How much content I had left to write and take renders of

2 : That I would end up in another depressive state for a few weeks

3 : That Baldur's gate 3 would drain my time that much, honestly, I haven't bought a game in LITTERAL YEARS, so I didn't expect the first one to get me hooked that much.

Still I made small progress but I did make progress, I'm planning on releasing the pre release around the 28th of October, I'll explain in details in the mental health category why I'm struggling a bit.

I have high hopes for this update honestly, I feel like it's a whole new twist on my own style, the humour is a bit better, the story beats are a bit more relaxes on rely more on constant tension than heavy plot twists (Trust me there are a few which are quite the shaker)

Stronk's Personnal life:

I released 0.11 about two month back, so far I've been holding up decently well for my 3 month time in between releases!

Still a few things have happened which came to test me, my IRL situation has become quite complex to handle, due to family issues I sometimes have to walk outside to avoid getting mixed up in a messy situation, and it has been amplified the last few weeks down to almost one drama per evening.

Because of it I have three full weeks during which I wasn't able to work, and it pulled me off my workflow.

Alongside that I lost a major pledger a few days back, which I still want to thank for supporting me as a Paragon for so long, so if the said patron reads this, a million thanks for sticking for that long.

But taking a blow that hard in my income affects my motivation, I actually began disassociating  with my own work, I felt for a few days like I wouldn't make it.

I usually run out of cash by the 23rd of each month, and with a loss of 25%, chances are I'll be fighting for scraps by the 15th.

I got a few pledges earlier in the month and actually got super happy about it, which reminded me of how I lost the habbit of getting new patrons, and I want more of that, so part of me hopes that Project: Jericho will bring more pledges, while I would've prefered more money over more patrons a few years back I feel like getting less but from more people is actually the wise outcome.

So if you enjoyed any of my game or / and if you want to help me out salting my warm water, considering throwing a penny to your local goblin booty clapper.

To follow my struggle with money, I signed another contract to get help from the state, this time though I managed to explain my work on Patreon and that it should count towards my weekly quota, therefore, If things go smoothly, by November or December, I'll be able to if anything sustain myself.

But for now I have to rely on my ability to work and to provide my players with green cheeks, and while I may struggle I still feel like honestly, I'm doing fine right now.

To make sure that I work a bit every day, I even decided to work as SOON as I wake up to make sure I started my day on a high note, and honestly, it kinda worked, I got a small chunk done just yesterday, and the day before, and as long as I stick to it, I'll have the update ready soon.

Anyway, that's enough rambling for today, thanks for sticking around, be it Patreon or simple follower, your attention and kind words are what still keeps me on my feet today and I wouldn't be here without you!

Take care and be well! 

- Stronk

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Comments

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(1 edit) (+1)

damn.... What Can I say, Your situation is very complicated and delicate that the only advice I can give for you and to push on. But hey, progress is still no matter how small it is as long as you still update us and ToU is still growing. Plus once you play BG3 you'll never get out of the void XD, and Since you're on the action phase of the story you can get some notes or inspiration when writing ToU, two might not have the same game style but hey, if there's a story anything is worth taking notes.



Stay stronk out there bro.

(1 edit)

Will there be a need for a new playthrough when next TOU update comes?

(+2)

Nope

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Baldur's Gate 3 is incredible, i'm going to be sucked into the same void when Spider-Man 2 comes out

(+3)

I unfortunately cannot spare any financial support to you on the monthly, but I can give you my admiration and encouragement for your hardships.

(+2)

Trust me my friend a kind word like this does help, thank you

I hope things go well for you

(+2)

You and me both, friend. I'm glad to know you're enlightened enough to be aware that such simple words with good intentions and positive meaning behind them can be very empowering for some people! :D